Features

Team

GPS data · external load

Bring GPS from any brand into one place: the system understands each manufacturer’s columns and translates them into a shared vocabulary.

The staff uploads the Excel/CSV from any GPS vest (WIMU, Catapult, STATSports, GPEXE…) and the system automatically understands each brand’s columns and translates them into a shared vocabulary; so you are not locked to one brand. It then shows team averages, each player’s personal best and the session-by-session trend. GPS describes and compares; there is no “danger” traffic light here as there is for internal load.

app.squadstats.dev/gps · Match

GPS view of a match in SquadStats: a header with 16 players, an average distance of 6,737 m, an average of 56.9 m/min and an average player load of 76; filters for full match, excluding warm-up and by period; a per-player table with minutes, distance, sprints, top speed and accelerations; and a session-by-session team trend chart.
Every match, player by player — distance, sprints, top speed and player load — with filters by period and the team’s session-by-session trend. The columns are mapped on their own from the vest’s brand (here, WIMU) · demo data

Individual GPS report · PDF

GPS report exported to PDF: a bar chart with each player’s total distance, a dashed team-average line (6,737 m), the cumulative total and a header with the SquadStats logo, the opponent and the match date.
And the report it generates: a PDF per metric and player against the team average, with your branding — ready to share with the coaching staff · demo data
Technical detail · the 23 metrics and mapping across brands

Brand-agnostic parser → 23 metrics under one shared name. Mapping by: the staff’s alias memory > exact match against the catalogue > fuzzy suggestion (confirmed by the staff). Automatic unit conversion (m/s→km/h, km→m, European decimal comma, h:mm:ss durations).

  • Volume: total distance ★, HSR (high speed) ★, sprint distance, steps
  • Intensity: distance/min ★, HSR/min, explosive distance
  • Speed: top speed ★, sprints ★, average speed
  • Acceleration: accelerations, decelerations, high-intensity accel/decel
  • Load: player load ★, PL/min, HMLD, metabolic power, energy
  • Contact: collisions/high impacts ★, total impacts
  • HR: max HR, average HR

The 3 star match KPIs: distance/min, player load and top speed. Important: GPS provides the objective external load; it does not move the ACWR (which is 100% internal load/sRPE). It is presented as description and comparison, never as an injury predictor or a risk traffic light.

Try it with your real squad.

Tell us about your team and we’ll set up a demo with temporary access.